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Vst Plugins That Can Change Wave Table Positions

20.12.2020by admin
Vst Plugins That Can Change Wave Table Positions Average ratng: 6,0/10 971 votes
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The following list informs you about the most important improvements in Nuendo and provides links to the corresponding descriptions. This is the Operation Manual for Steinberg’s Nuendo.Here you will find detailed information. An application capable of hosting 64-bit VST plug-ins; The VST3 version of the plug-in should be automatically installed in the default VST3 plug-in location and should be found by your host application. However, the Windows version also comes with a portable mode: Portable Mode allows you to store assets in the same directory as your surge.vst3. That's what this plugin can help you achieve. It features three knobs for pushing low and high-frequency content to the centre or sides. And with it, you can change lead vocal levels when mastering, add high-end sparkle to side content with altering centre information, and tame overheads in your audio without much ado. Eventide plug-ins give you the ability to make your recordings evoke the sonic landscape of legendary albums and open the doors to the creation of new sounds never heard before. Our legacy plugins like the H910 Harmonizer and H3000 Factory recreate the iconic sounds used by top artists, engineers and producers such as Steve Vai, Tony Visconti.

EnvelopedSine is an additive synthesizer that computes 64 sine waves for each note. Difference to IterativeSinCluster is that this synth has AD envelope and saturator for each oscillator. EnvelopedSine is better suited for percussive sounds.

EnvelopedSine requires CPU which supports AVX or later SIMD instructions.

The package includes following builds:

  • Windows 64bit
  • Linux 64bit
  • macOS 64bit

macOS build isn’t tested because I don’t have Mac. If you found a bug, please file a issue to GitHub repository or send email to ryukau@gmail.com.

Linux build is built on Ubuntu 18.0.4 and tested on Bitwig and Reaper. If you are using distribution other than Ubuntu 18.04, plugin will not likely run. In this case, please take a look at build instruction.

Installation

Plugin

Place *.vst3 directory to:

  • /Program Files/Common Files/VST3/ for Windows.
  • $HOME/.vst3/ for Linux.
  • /Users/$USERNAME/Library/Audio/Plug-ins/VST3/ for macOS.

DAW may provides additional VST3 directory. /midi-strings-vst-free.html. For more information, please refer to the manual of the DAW.

Presets

Extract preset zip, then place preset directory to the OS specific path:

  • Windows : /Users/$USERNAME/Documents/VST3 Presets/Uhhyou
  • Linux : $HOME/.vst3/presets/Uhhyou
  • macOS : /Users/$USERNAME/Library/Audio/Presets/Uhhyou

Preset directory name must be the same as the plugin. Make Uhhyou directory if it does not exist.

Windows Specific

If DAW doesn’t recognize the plugin, try installing C++ redistributable (vc_redist.x64.exe). Installer can be found in the link below.

Linux Specific

On Ubuntu 18.0.4, those packages are required.

If DAW doesn’t recognize the plugin, take a look at Package Requirements section of the link below and make sure all the VST3 related package is installed.

REAPER on Linux may not recognize the plugin. A workaround is to delete a file ~/.config/REAPER/reaper-vstplugins64.ini and restart REAPER.

macOS Specific

When trying to run plugin first time, following message may appear on macOS.

In this case, open terminal and try running following command to unzipped .vst3 directory.

Plugin may be considered as unsigned/un-notarized application. In this case, try following the steps below.

  1. Open terminal and run sudo spctl --master-disable.
  2. Go to System Preferences → Security and Privacy → General → Allow apps downloaded from, then select “Anywhere”.

Beware that steps above degrades security of your system. To revert the settings, follow the steps below.

  1. Go to System Preferences → Security and Privacy → General → Allow apps downloaded from, then select option to “App Store and identified developers”.
  2. Open terminal and run sudo spctl --master-enable.

Reference

Color Configuration

At first time, create color config file to:

  • /Users/USERNAME/AppData/Roaming/UhhyouPlugins/style/style.json on Windows.
  • $XDG_CONFIG_HOME/UhhyouPlugins/style/style.json on Linux.
    • If $XDG_CONFIG_HOME is empty, make $HOME/.config/UhhyouPlugins/style/style.json.
  • /Users/$USERNAME/Library/Preferences/UhhyouPlugins/style/style.json on macOS.

Below is a example of style.json.

Hex color codes are used.

  • 6 digit color is RGB.
  • 8 digit color is RGBA.

First letter # is conventional. Plugins ignore the first letter of color code, thus ?102938, n11335577 are valid.

Do not use characters outside of 0-9a-f for color value.

  • fontPath: Absolute path to *.ttf font file. Not implemented in VST 3 version.
  • foreground: Text color.
  • foregroundButtonOn: Text color of active toggle button. Recommend to use the same value of foreground or boxBackground.
  • foregroundInactive: Text color of inactive components. Currently, only used for TabView.
  • background: Background color.
  • boxBackground: Background color of inside of box shaped components (Barbox, Button, Checkbox, OptionMenu, TextKnob, VSlider).
  • border: Border color of box shaped components.
  • borderCheckbox: Border color of CheckBox.
  • borderLabel: Line color of parameter section label.
  • unfocused: Color to fill unfocused components. Currently, only used for knobs.
  • highlightMain: Color to indicate focus is on a component. Highlight colors are also used for value of slider components (BarBox and VSlider).
  • highlightAccent: Same as highlightMain. Used for cosmetics.
  • highlightButton: Color to indicate focus is on a button.
  • highlightWarning: Same as highlightMain, but only used for parameters which requires extra caution.
  • overlay: Overlay color. Used to overlay texts and indicators.
  • overlayHighlight: Overlay color to highlight current focus.

Controls

Knob and slider can do:

  • Ctrl + Left Click: Reset value.
  • Shift + Left Drag: Fine adjustment.

There is an additional control for number sliders used for Octave, Seed etc.

  • Middle Click : Flip minimum and maximum.

Control with many blue vertical bars (BarBox) have some keyboard shortcuts. BarBox is used by Attack, Decay, Gain and Saturation. Shortcuts are only enabled after left clicking overtone control. Cheat sheet can be popped up by clicking plugin title on bottom left.

InputControl
Left DragChange Value
Shift + Left DragChange Value (Snapped)
Ctrl + Left DragReset to Default
Ctrl + Shift + Left DragChange Value (Skip Between Frames)
Right DragDraw Line
Shift + Right DragEdit One Bar
Ctrl + Right DragReset to Default
Ctrl + Shift + Right DragToggle Lock
aAlternate Sign
dReset Everything to Default
DToggle Min/Mid/Max
eEmphasize Low
EEmphasize High
fLow-pass Filter
FHigh-pass Filter
iInvert Value (Preserve minimum)
IInvert Value (Minimum to 0)
lToggle Lock under Mouse Cursor
LToggle Lock for All
nNormalize (Preserve minimum)
NNormalize (Minimum to 0)
pPermute
rRandomize
RSparse Randomize
sSort Descending Order
SSort Ascending Order
tSubtle Randomize (Random walk)
TSubtle Randomize (Converge to 0)
zUndo
ZRedo
, (Comma)Rotate Back
. (Period)Rotate Forward
1Decrease
2-9Decrease 2n-9n

Snapping is not available for all BarBox. If you’d like to have snapping for certain BarBox, feel free to open issue to GitHub repository.

Edit One Bar with Shift + Right Drag holds a bar under the cursor when mouse right button is pressed. Then only changes that one bar while holding down mouse right button.

Toggle Lock with Ctrl + Shift + Right Drag behaves as line edit. When right mouse button (RMB) is pressed, it holds the opposite state of the bar below mouse cursor, then use the state for the rest of bars. For example, if RMB is pressed on a locked bar, dragging unlocks bars while holding down RMB.

Block Diagram

If the image is small, use Ctrl + Mouse Wheel or “View Image” on right click menu to scale.

Diagram only shows overview. It’s not exact implementation.

Parameters

Overtone

4 big controls on top right.

Attack, Decay

Gain envelope attack and decay for each oscillator.

Gain

Gain for each oscillator.

Saturation

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Saturation gain for each oscillator.

Gain

Boost, Gain

Both controls output gain. Peak value of output will be Boost * Gain.

Pitch

Add Aliasing

When checked, the synth enables rendering of sine waves over nyquist frequency.

Roughly speaking, nyquist frequency is the highest frequency that can be reconstructed from recorded digital signal. When generating sound, it’s possible to set value that is higher than nyquist frequency. However, the result may contain unexpected frequency due to a phenomenon called aliasing. Add Aliasing is option to add those aliasing noise.

Octave

Note octave.

Multiply, Modulo

Change sine wave frequency.

Equation is noteFrequency * (1 + fmod(Multiply * pitch, Modulo)). pitch is calculated from note pitch and overtone index. fmod(a, b) is a function that returns reminder of a / b.

Expand

Scaling factor for overtone controls.

Shift

Amount of right shift to overtone controls.

Random

Randomize parameters. These are more effective when used with Unison.

Retrigger

When checked, reset random seed for each note-on.

Seed

Random seed. This value change random number sequence.

To Gain, To Attack, To Decay, To Sat.

Amount of randomization to overtone controls. Equation is value * random. Range of random is [0.0, 1.0).

To Pitch

Amount of randomization to pitch.

To Phase

Amount of randomization to phase.

Misc.

Smooth

Time length to change some parameter value to current one. Unit is in second.

List of parameters related to Smooth. * represents wild card.

  • All parameters in Gain section.
  • All parameters in Phaser section, except nStages.

Other parameter uses the value obtained from the timing of note-on for entire duration of a note.

nVoices

Maximum polyphony. Lowering the number of this option reduces CPU load.

Unison

When checked, unison is enabled.

When unison is enabled, 1 note uses 2 voices. 1 voice is placed on left and other is placed on right. Combining Unison with Random.To Phase, Random.To Pitch, etc. can be used to make sound with stereo spread.

Modifier

Attack*, Decay*

Multiplier for Attack/Decay in overtone control section.

Declick

When checked, it reduces click noise that occurs when the value of Attack and/or Decay is 0.

Gain^

Exponent to Gain Autotune vst audacity plugin. in overtone control. Following is the equation of gain of an oscillator.

Sat. Mix

Mixing ratio of dry/wet signal of saturation. Dry : Wet becomes 0 : 1 when turned the knob to rightmost.

Phaser

nStages

Number of all-pass filter.

Mix

Mixing ratio of dry/wet signal of phaser. Dry : Wet becomes 0 : 1 when turned the knob to rightmost.

Freq

LFO frequency.

Feedback

Amount of feedback. Feedback is disabled when the knob is pointing to 12 o’clock. It becomes negative feedback when turned to left and positive feedback when turned to right.

Range

Range of all-pass filter modulation by LFO.

Min

Minimum value of all-pass filter modulation by LFO.

Offset

LFO phase offset.

Phase

LFO phase. This can be used to make sound with automation. Turning Freq to leftmost sets LFO frequency to 0.

Change Log

  • 0.1.10
    • Implemented process context requirements.
    • Added/Changed BarBox functionality to match LV2 version.
      • Edit one bar.
      • Lock.
      • Internal mouse wheel sensitivitly.
      • Snapping (implemented, but not used).
      • Starting bar of line edit is now fixed to anchor point.
  • 0.1.9
    • Added check that DSP is initialized or not.
  • 0.1.8
    • Added undo/redo to BarBox.
  • 0.1.7
    • Added color configuration.
  • 0.1.6
    • Reverted parameter smoother to the old one which works with variable size audio buffer.
  • 0.1.5
    • Changed BarBox shortcuts to be disabled when mouse cursor is on the outside of BarBox.
  • 0.1.4
    • Fixed a bug that cause crash when drawing string.
  • 0.1.3
    • Changed display method for pop-up which shows up by clicking plugin title.
  • 0.1.2
    • Fixed a bug that was causing noise on PreSonus Studio One 4.6.1.
  • 0.1.1
    • Enabled GUI for Linux build.
    • Added shortcut cheat sheet to splash screen.
  • 0.1.0
    • Initial release.

Old Versions

License

EnvelopedSine is licensed under GPLv3. Complete licenses are linked below.

If the link above doesn’t work, please send email to ryukau@gmail.com.

About VST

VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.

VST stands for Virtual Studio Technology. There are three types of VST plug-ins:

  • VST instruments: These plug-ins generate audio and are either virtual synthesizers or samplers. Many VST instruments emulate the appearance and sound of famous hardware synthesizers. Popular VSP instruments include Massive, FM8, Absynth, Sylenth 1, Reaktor, Gladiator, Vanguard, and Omnisphere.
  • VST effects: Effects process audio instead of generating it. VST effects function like hardware audio processors, like reverbs and phasers.
  • VST MIDI effects:MIDI plug-ins process MIDI messages and send MIDI data to other VST instruments and hardware.

VST Plug-ins

VST plug-ins can be used within a digital audio workstation, in programs like Pro Tools and Logic. They’re frequently used to emulate hardware outboard gear such as compressors, expanders, equalizers, and maximizers. You'll frequently find these distributed to emulate certain models of hardware; there's some for vintage compressors, and you'll frequently find effects that emulate vintage hardware (both in instrumental and stompbox-like effects).

Think of VST plug-ins as really affordable ways to make your home studio sound like a really expensive commercial operation.

VSTi Plug-ins

Aside from VST plug-ins, you'll also find VST-instrument or VSTi plug-ins. These can emulate really cool, but expensive, hardware (like Hammond B3 and Nord Electro). The quality of these VSTi plug-ins can vary from acceptable to really poor; it all depends on the quality of your system resources (RAM and scratch space on your hard drive, for example), and how well-sampled the instrument is. You also want to make sure that your VSTi plug-in offers true polyphonic content, meaning you can make life-like chords that don’t sound too artificial.

Quality

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There are thousands of plug-ins available. Some only take a few hours to produce and are free, but the quality is terrible. Some are made by huge companies and sound amazing, but are expensive. VST plug-in developers try to recreate the sound as closely as possible, but the original instrument is probably always going to sound better than the plug-in. You might be trying to get the rich, full-bodied sound of an organ, for example, but who owns an organ? No one has access to every type of instrument, so a plug-in will have to do. The good news is that VST plug-in technology is improving, so quality can only get better with time.

VST Plug-in Standard

Created by Steinberg, a German musical software and equipment company, the VST plug-in standard is the audio plug-in standard that allows third-party developers to make VST plug-ins. Users can download VST plug-ins on Mac OS X, Windows, and Linux. The vast majority of VST plug-ins are available on Windows. Apple’s Audio Units are standard on Mac OS X (it’s actually considered a competing technology), and Linux lacks commercial popularity, therefore few developers create VST plug-ins for the operating system.

Vst Plugins That Can Change Wave Table Positions Using

Where to Find VST Plug-ins

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There are thousands of VST plug-ins available, both commercially and as freeware. The Internet is flooded with free VST plug-ins. Home Music Production and Bedroom Producers Blog have robust lists of VST plug-in recommendations, and Splice and Plugin Boutique also offer a ton of free plug-ins.

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